

A new structure, the apocalypse bunker, has been added to this update, and it is the structure the apocalypse expert starts by. Each character starts with a different backpack stocked with some useful items (survivors get items such as tents and food, soldiers get guns, etc.) and most of the characters (with the exception of the survivor) start in a structure. To change which character you are, when creating a world change the world type (the button that usually allows you to change to default, superflat, amplified, etc.) and choose one of the characters. Characters include the soldier, citizen, survivor, and apocalypse expert. This update most notably allows you to play as different characters in the apocalypse. This update is jam-packed with features and fixes (some of which I may have forgotten about in this changelog). Update: Version 1.5: The Character Update Makes you take damage.īandage - cures bleeding and heals a bit of health Infected wound - happens occasionally during bleeding. You can also have a chance of your wound becoming infected.

Once you reach the last 20 seconds of the condition you start taking damage and then die. Prevents you from sprinting.īleeding - you gain 10min of bleeding occasionally when taking damage. This update also adds injuries and new medical supplies!īroken leg - happens after taking a 5+ block fall. No longer are citizens useless! How will you defend your village? By right-clicking on a citizen with a gun, you turn it into a survivor. You must defend yourself and your village if you wish to survive.

With this world type you spawn in a large unfortified city with zombies right outside it (it's not that big right now, but I'm working on it). is able to destroy zombies in one hit, and the lobo does more damage than a diamond sword and can be used as a shovel.Īdditionally, this update adds the world type Apocalypse. This update adds the Standard Infantry Rifle and Lobo from World War Z. This update finally brings that functionality. Many people have inquired about switching guns so that they fire when you right-click. This update brings a bunch of changes to turn this mod into a WWZ-based mod (which it already sort of was, but it's more so now).
